
This problem has been reported on Reddit and one user suggests a simple workaround.


Players have noted that the patch may inadvertently disable a few Fallout 4 community-created mods. Noticeably different from the Beta is the fact that they improved performance issues inside of the “Corvega Assembly Plant.” They also optimized rendering of “skinned decal,” and remedied problems with “players becoming stuck in terminals.” The official PC Patch has undergone a few changes compared to the Beta released on November 24, and as of now, Bethesda claims these patch notes will be the same for each platform-besides the fixes for PC’s number pad keys. PC 1.2 update is up on Steam, & we're aiming to get the console updates live this week /J7NmmJHR7T Bethesda has added a few fixes to their patch notes, just as presumed in the initial Beta Patch announcement article. Today, Monday December 7, update 1.2 has been officially released on Steam, and coming later this week, consoles will also receive the first Fallout 4 patch. The first patch for Fallout 4 has spent nearly two weeks in Beta stage and was only available for PC Steam Beta participators. Finally, Bethesda released the official patch for PC, and consoles are soon to follow.

As covered in an article nearly two weeks ago, a PC Beta patch was released for Fallout 4 on Steam.
